Well, once you save the world and put right what once went wrong. With all the Aether Currents collected, you can fly through the crystal clear skies of Thavnair. Quest – “Radiant Patrol” – Palaka’s Stand (Available After “When All Hope Seems Lost”).Quest – “In Agama’s Footsteps” – Palaka’s Stand (Available After “When All Hope Seems Lost”).Quest – “Simple Pleasures” – The Shroud of the Samgha (Available After “When All Hope Seems Lost”).Quest – “Steppe Child” – Yedlihmad (Available After “A Boy’s Errand”).Quest – “Alchemist or Dancer” – The Great Work (Available After “A Boy’s Errand”).When those quests unlock and where you pick them up is listed below. Finally, there are a few aether currents that are only unlocked via quests. If you’re looking for the exact locations of each aether current, the coordinates are below. FFXIV Endwalker: Aether Currents – Ultima Thule Map, Locations & Coordinates.FFXIV Endwalker: Aether Currents – Labyrinthos Map, Locations & Coordinates.FFXIV Endwalker: Aether Currents – Elpis Map, Locations & Coordinates.FFXIV Endwalker: Aether Currents – Mare Lamentorum Map, Locations & Coordinates.FFXIV Endwalker: Aether Currents – Garlemald Map, Locations & Coordinates.If you need to look at our other Aether Current maps, you’ll find them below: For the purposes of the map below, everything in the Shroud of the Samgha region is off-limits until later in the story. When you return to Thavnair later in the story, you’ll be able to access the second half of the map and the latter three quests that will allow you to unlock flight. You can collect five of them, and two currents tied to quests. The first time will only cover half of the map and you won’t be able to get all of the aether currents. One thing to note is that Thavnair is one of two maps that you’ll visit twice. It’s led by the satrap, the ruler of the shining, colorful city of Radz-at-Han. This island nation has long been at the forefront of the world’s trade. The first major region players will come across is Old Sharlayan, the new hub city, but right behind that is Thavnair. It’s a one-time hunt that tends to be forgotten outside of launch weeks. These whirling orbs of wind dot the landscape in new maps, and only by finding all of them can you break your shackles and fly free. Regardless, the skies of the Empire are yours for the taking once you grab all these spots.If you’re a veteran player of Final Fantasy XIV, you probably forget all about the Aether Currents in-between expansions. Those “better days” are clearly behind it now. It’s a wintry, desolate wasteland and that was back when it had seen better days. Garlemald isn’t much to look at from the sky. Quest – “Gateway of the Gods” – Camp Broken Glass (Available After “In From The Cold”). ![]()
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